AoPM v.0.0.0.3D (Dialogs framework)
Alleys of Purple Mist » Devlog
There's one threesome animation!
This update is a presentation of a small dialogue system (so far only a monologue, but the first steps have been taken)
Whats new:
- - Threesome animation
- - Dialogue framework
- - Possums now have 3 idle animations
- - Possums no longer walk around with a permanent erection.
- - Sounds of swinging bat + a meme one
Bugfixes:
- - Bat is buffed now (15 damage, was 5)
- - Infinity ammo box fix
Files
AoPM_0.0.0.3dD.rar 863 MB
Jul 14, 2024
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Alleys of Purple Mist
Furry action shooter game about police officer
Status | In development |
Author | dragonbird13 |
Genre | Action, Shooter |
Tags | 3D, Adult, Erotic, Female Protagonist, Furry, Hentai, Third Person, Unreal Engine |
Languages | English |
More posts
- AoPM v.0.0.0.5S&A (Save and Achievements update)43 days ago
- AoPM v.0.0.0.4W (Weapons update)75 days ago
- Reply to E164 reviewJun 13, 2024
- AoPM v.0.0.0.2D (Sound update)Jun 13, 2024
Comments
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YOO new update
Some positives:
Love the bat bonk, the animation looks good, the high-five is funny, and the night sky is beautiful. Can't wait to see what you do next.
Bugs:
I encountered a few bugs: for the pistol sometimes when you swap to it it will not fire unless you reload or re-swap to it again. The smg and pistol both will sometimes get put away after being reloaded so you have to swap to a different gun then swap back. For some reason the bat also got stuck and I could not swing it and since there is no reloading for a physical weapon I basically only had to use guns. IDK if there is a game-over or not since I got my top bar down to zero but seemed to have invisible health and my bottom bar full and no game over happened. So on round 12 of hard mode I ran out of ammo and couldn't move on.
Hi E164!
This animation is the reason for the delay in release of this build, I'm very glad that you liked it!
Though I fixed this bug. Turns out it was just part of it.. Thank you for finding it! I'll try to fix it in next build. So far shooting mechanics is the game's Achilles heel
While the game over is just an annoying panel jumping out of the screen, I decided to remove it. It’s just that if the yellow bar decreases, it will become increasingly difficult for player to withstand damage. And the lust bar doesn't do anything yet, but makes resisting harder