Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 40 of 63 · Next page · Last page

When will there be a next update? i look forward to its development!

(+1)

End of this month I hope or at beginning on next. This is a major update with some gameplay additions and changes

When I launch the game, the screen remains completely black, and after a while, the app force closes without any sound. Please tell me how to fix this.

Hm... What's your hardware configuration?

プロセッサーはこちらになります

12th Gen Intel(R) Core(TM) i5-12400   2.50 GHz

And your graphic card?

(3 edits)

Not sure what is wrong. The game CTD seemingly at random. I only managed to get to the main screen once, and then went back from the settings menu before it died on me.

Hm... Maybe because of old GPU or you need to update graphic drivers. One of the causes is gpu card overheat.

Or maybe settings automatically sets to epic. I'll make option to choice blank level for menu in next update!

Definitely possible on the graphics card end. I have an old 970 lol.

By the way I made game on my laptop with 940MX card. Seems game launch on high settings. And my fault I made main menu on 3d scene

Just something to keep in mind for next time is all, no worries.

(+1)

Someone has to make a gameplay of this game.
(+1)

Oh, wait, not in current state! But thanks!:D

(+4)

Looking forward to full game. :) I'd like to maybe humbly suggest an option for in the future to turn off certain scenes/aspects if people aren't into certain stuff. Am personally a fan of preg and cumflation but not really into gay/lesbian stuff. 

(+2)

Sure! Filters will be an option

(+1)

Nice :D

(2 edits) (+1)

I tried new update it turned out very cool I am happy with the work and I also noticed that in the perks column it is written that the perks will affect the behavior of the main character on her personality on the scenes and So far there are no ideas about perks  
I have a few ideas for perks. They are pretty standard but I think it would be a good base to make a perk:
1. like a seasoned cop that increases damage, adds a grenade explosion radius, gives more HP, makes it harder to stun, grabs, and all that stuff.
2.Also make a perk like something like a newbie so that everything is as it is now.
3.And the whore perk which adds to enemies wanting to grab you makes less HP, possibly changes the main character's model to a more depraved suit, by the way, just like the seasoned policeman perk can change the character's model to a more protective suit, like with a bulletproof vest, for example, or something like that
4.You can also make perks based on specific weapons, for example, Shooter and Melee Fighter, which will first add damage to ranged weapons and add a unique gun, and the second will add damage to melee weapons and add a melee weapon.
5. You can also mix perks and make, for example, a whore melee fighter that makes melee weapon stunning and deal less damage and this will allow you to grab enemies and deal more damage to them while in the grip


I'll be honest, I don't understand anything about game development. If everything I listed is quite difficult to do or it takes a lot of time, then I hope that you, as a person who understands how to make games, can either simplify it and do more or less the same thing, or completely reject this idea because it's just thinking out loud. The first thing that came to mind.

(+1)

I remember suggesting similar perks a while back, such as a "Virgin" perk where the officer is in over her head... And One of the other things I would like to add, is how she would react to clothing damage.

"Whore" would get off on it (Which causes a purple meter spike), "Seasoned" wouldn't react, and "Virgin" would try to cover herself.

(+1)
So I'm not the only one who is so smart. The idea of the character's reaction to damage to clothing is really interesting. I like it. I hope that
 will implement it in the game.
(+1)

Don't worry. I remembered it! Just started to working on skills. Basic one first, and then I'll make some more complicated. Still learning, newer did skills before

Thank you for ideas! I wrote them down. Is hard right now decide which perks may be ideal for future game mechanic and which one will destroy ballance. Will see in future!

Good update, but there somethings (not much, just a little).

The animation for the kobold is bugged. When there 2 kobolds, and when they go for the aniamtion at same time, it is canceled. Also there was an animation that happened constantly while surrounded by the kobolds; the character would fall and keep laying on her side, and then get up to the normal kobold animation.

The baseball batt hit detection is problematic with the kobolds. Most times the damage don't even register.

The granades can bounce off when hitting an anemy, a little reaction animation would be nice.

I saw 4 vanilla animations: From behind (Possum), facing each other (Possum), missionary, and kobold from behind. The last one i never got. (or is just me that is mistaking?)

(+1)

You sure you downloaded AoPM_0.0.0.6PHotfix.7z? I saw people continues download version with bugs instead of hotfix.

I have to rewrite melee code and change animations to more normal and don't worry about grenades it in the list too.

Got threesome animation with possums? ~33% to occur

(+1)

Sorry! I skipped math classes, there is true only 4 duo animations

(+1)

Hi, Dev! What are the five vanilla animations in the game? It seems to me that I missed one of them...

(+1)

Standing, standing behind, seashell, threesome standing and kobold pierching poses

(+1)

Thanks!

(+1)

WAIT, it's just me. I'm bad at math, sorry! 4 vanilla duo animations

(+2)

Still, your game is just great. Keep up the good work!

Wonder if a "Mating press" animation is going to be a future update?

(+1)

Next update will be without animations. Slightly crunching with characters rig, so I replacing them with clean ones. There's a lack of oral and anal animations also. But I think mating press will be in defeat scene, or with kobolds or both 

Hello again, just wanna say I enjoyed the update, and the new Kobold enemy units and their new lewd animation~. Looking good for the new level as well. I do have 3 bugs to bring in this comment.

1. The "Escalation" point system seems to carry over to the next level. I completed the hard difficulty mode on the old map then started the new map and saw I still had 400 escalation points.

2. In the new map, some enemies who jump over the fences ignore the player completely and run in circles around the spawn area with seemingly no break.

3. Kobold defeat animation seems bugged whenever a player gives in to their advances, the player ends up floating above ground slightly. Or it could be because of the kept over escalation points.

4. Health bar system doesn't seem to function properly after escaping a struggle from an NPC after they took off your clothing same with getting creampied.

I would like to know what you may work on next after this update if possible, and if it would be possible for more ideas myself and others in the comments could give you. 

Ideas involving more positions, gameplay, so on.

I do believe the game needs to give the player the ability to cook the grenades, I purposely make them bounce off floors and walls so they can get rid of hordes quicker often finding myself a little too close to the blast radius.

Hi, Diehard!

1. HMMM, It's really strange. Because I don't save the EP anywhere

2. That really strange. Where you walked in when bug start occurs?

3. Not because EP, its just currency. I know why its occur, will see how I can fix it.

4. Will fix it when game over scenes get implemented. Just have fun with kinda infinite health now

Next update I'll try to make cinematic. No sex animations I think, but update will come faster.

I made grenades very tricky. Also manually setting grenades by self is good, but complex idea. Will see, I'll add more grenades.

(+1)

Horse boss when a throat fuck animation would be hot for the kobolds as well and a threesome pose

Yup, we're lacking of throat fuck!

(+3)

Soooo what is this "Escalation" mechanic?

(1 edit)

Currency. Instead of moneys. Like HQ "approve" to escalate your force/harm private property (open locked doors) in self-defence

(3 edits)

Is that why there is that weird door to nowhere that says "Press E to open", but does absolutely nothing beyond wiggle?

Edit: Have Downloaded Hotfixed Version. I like the new map, and the new enemies.

Still Mildly disappointed that nutshots aren't a thing yet, nor the increased aggro. I mean, Kobolds would likely go down instantly from a Nutshot, as they go down from only two rubber bullets on easy, so I feel they won't aggro, especially since they are already little gremlins...

And I Just had a thought: What if, for example, there was a mechanic where if you defeated all the enemies aside from one kobold, that Kobold becomes a lot harder to take down, as in, "It becomes more determined", and if it strips the officer, it rapes her in Mating press?

(+6)

Wait a little! Patch will come with changelog announcement!

When???

(2 edits) (+2)

Today

UPD: Seems I need a LITTLE more time. Sunday is last deadline

UPDUPD: Uploaded. Enjoy!

Wazzat!?

(1 edit)

take your time bro

(+1)

so far the first wave in hard mode are very weird the enemy is only one and its stand still and no more enemy again and there a glicth wall i think, its keep spinning 
the fun part is the shotgun if you spam Q and keep left click you got auto shotgun 

So you can Trenchgun, nice.

(1 edit)

the slam fire technique i see 

Glitch wall I forgot to remove, nevermind:D

Thank you for finding shotgun bug, fixed!

(+1)

okay so far it's stuck on wave one on my end some enemies spawn in and just stay still and when I clear the wave it doesn't cycle to next wave it's just stuck

the same

(1 edit)

Also getting similar issues. Can't make it past wave 1.

No such issues after hotfux?

mmmmm Sooooo Gooood

(+6)

Me when update 

(+1)

With pierching pose you suggested!

I saw it, the perching pose is fantastic! 

(-1)

me when dev silent:Ryan Gosling's Freak Out In Blade Runner 2049 Is My New Favorite Internet  Thing | Cinemablend

broski go on the discord 

No kislorod today.....



DM my patreon, I'll give you discord link

(+1)(-1)
update in May?
(-2)

I'll admit it. I had massive expectations. I like to share a lot of criticism however.

Shotgun is bugged, as it only fires once before reloading and it doesn't do strong melee or decent aoe (so it feels bad)

Bat feels unreliable as a melee

Pistol feel like the only good gun (2) and it's not even the best.

(+2)

You gotta rack the shotgun with Q. It's a bit of weird control as most shooters just rack it automatically.

Okay then.

(1 edit) (+1)

Thank you!

Making shotgun need to rack manually was my idea. I thought it would be funny and immersive. I'll add skill for it to rack automatically and also for speed up it.

Melee is a totally shit, yes. I'll surely fix it when become more experienced at coding

I found that smg is pretty neat. Anyways, I should rework shooting system a bit.

So glad you took my criticism nicely.

(2 edits) (+3)

Hello! It's me again. I'm probably annoying to write haha but I liked the game too much to think about what can be added in addition to what is written in the description. I like that there is nothing unnecessary in the game like dialogues and so on. If you want to win, kill the enemies, if you want to jerk off, don't kill, it's simple. Probably the most desirable for me is the system of seductions/provocations and the second is the many different enemies with different models and animations. And I would like to ask about ways to support with a penny, unfortunately I can't help you through Patreon or this site, but I will be glad to buy the game on Steam or subscribe to Boosty

Actually there will be dialogs and story in future. Now it's a unfinished vertical cut of almost everything that will be in game and will scale in content over and over.

Thank you for feedback! I'll see if I can register on boosty. I'm still waiting (one year) when my account on subscribestar to be approved.

(+5)(-1)

(+2)

yo
any snick picks news?

(+4)

Almost finished, I need to make one last animation and I'll start compile new build

(+2)

happy to hear 
good luck

(+2)

i'm like mr exceptional in that picture  GIVE ME FULL I'M SO HORNY MY BALLS ARE SWELLING AND READY TO EXPLODE XDDD

0_0

(+1)

0_0

(1 edit)

just kidding

I knowGiancarlo Esposito Animated Gif Maker - Piñata Farms - The best meme  generator and meme maker for video & image memes

don't toy with me if my balls explode the whole world will turn white So don't delay and save the world

0_0

(1 edit) (+1)

i shall wait for as long is needed till this game is done, it looks good and i can sense it'll be an amazing game.

(+1)

Thank you! Will see where we end up in future

(+1)

Today is already the last day of the weekend QAQ

(+1)

I know ,_, I need to polish couple of things and update will be ready

(+1)

hey any news?

(+3)

Update should be in this weekend 

(+3)

Can the new version go online in April?

(1 edit) (+1)

It may be done in March. Sorry for the lateness, as the build was supposed to be out mid-May. But I decided to do some level design, so this build will have a little bit more than just new enemy

(+1)

Good cheer

(+1)

Hi Dev, any news?

(+1)

New build soon!

(+1)

Controller support?

(+1)

Unfortunately, I don't have any contoller to test it out. Controller support will be but not in next updates

Can the new version go online in mid-March?

(+2)

100%

(1 edit)

Hey, this a pretty good start man!

There's some bugs though during gameplay I think I should bring up (updated 2/21/2025)

  1. The respawn of enemies works okay on the first run, but on a second go-around they'll hop the fence and stand there most of the time (occasionally get one, that'll behave as expected.)
  2. Grenades seems to be aplenty as they seem to double every pick up.
  3. Escape doesn't seem to work when I run out of stamina and/or in the middle of sex scenes.
  4. Not sure if implemented yet, but the character A-Poses when stunned.
  5. Encountered a weird instance where the game went silent, checked settings and it had all sliders down, didn't tweak any of them either.
  6. At times, the spawning stops and you're stuck on the wave you're at (seems to do it at 5)

Other than that, you have solid foundation with this game.

And if you're okay with it too, I got some ideas I'd like to share in regards to gameplay, but as I said, only if your cool with it.

Keep it up, man!!

Thank you! Plenty of bugs since it's my first try making games, thanks for finding it!

1. Yup! I think, I fixed it
2. Will fix it!
3. That's how it was intended. The less stamina, the more difficult it is to escape. Also, each thrust takes away escape points making it more difficult to escape. I neet tweak it or add skills to balance it
4. That's how it should be. There is no state animation yet but will be in next build
5. Hmm... Thanks for mention. I should check settings save code
6. Next build will fix it

Yup, go along! Feel free to share you ideas!

Gotcha,

To clarify, when I said stamina, I meant health. And by escape, I meant like the actual key on the keyboard.

Ah, got it. It works but low stamina + lust + sex stage modificators almost nulify escape points gain. Balance still in scratch-state, so I'll tweak it again and again

(+1)

Hey ! Really nice job and look forward to your future job!
BTW i meet some bug.

1, sometimes most of  the enemy climb through fence and just stop moving.

2,u keep pick up granade and it just like going 2^n , and u ll finally have thousand granade,

3,granade suicide lead to a T pose model stuck , sometime make the game stuck if there is no enemy come can fxxk u .

Thats basiclly all i met in game.

I know it is a early demo, and try to achieve the aim is quite hard XD. but i wander if in the future will there be like game over scene XD and some sort like this, like in some platformer game, u empty hp bar and cant resist violate, and then goes the end scene. since now the hp bar is basiclly non use.;3

Thank you! It's only beginning and I'll go further!

About bugs
1. Seems I fixed that in next build, I hope so
2. Thanks! I'll check code and fix it
3. Yup, fixed!

Game over scenes gonna be. Maybe depends on which enemy defeated player

(+2)

Hello! When can we expect a new build?

(+2)

February, I hope!

(+2)

Thanks!

Hello! I'm waiting for your game update. Can you tell me what program you use to create models and animate them? I'm studying to be a programmer, I'm interested in how such games are made

Hello! I'm using lovely Blender for all 3d stuff in game!

Thx for reply

(+3)

Lots of potential for this game. It'd be cool if there was a Resident Evil 2/3 type story mode where you go through an infected city and have to find a way to stop the infection from spreading and escape. I do love wave based shooters, though.

(+2)

Thank you! I haven't played Resident Evil yet, but I'll catch up. Yes, game will be story-based with own lore, hope you enjoy it!

(+2)

Whats the word on the next update? What things do you have planned?

(+2)

Its new enemy type!

(+1)

can you add more kissing and nipple playing content?

(+2)

Sure! Its already in my to-do list and should be added when I start reworking combat system

(+1)

Nice concept. Rarely see nsfw wave shooters nowadays. Although I would maybe suggest changing the colour of the buttons as the background hides the messages of said buttons

(+1)

Sure! I'll done with gui design during final demo release

(1 edit)

Got some new positions in mind, and a position that could work for the enemies, maybe it could even work for the short female player whenever she becomes playable. Want to hear them out?

Also, how experienced are you in blender? Reason why I ask this is I want to know if your going to potentially implement physics on the characters, you know, having the breasts hop around during jumps, have the nice thin tummy of our female characters flab around after performing a quick turn. Of course the rear-end would also move and react just as much on our characters.  

Okie, tell me. I think all vaginal sex animations are done for common-type enemies (There may be one more - against the wall, since I promised to make it). So what need to do is anal, blowjob etc. animations. I’m also thinking about reworking the system of step-by-step progression to sex (e.g. Karryn's Prison). I've already talked to my supporters about this.

Over 2000 hours in Blender. This is for the time when I decided to track it via Steam version. Yes, I know how to do all jiggle things in blender via amazing addons. But UE5 is different thing. I really want to find right solution to add good jiggle physics to MC. And will make it ASAP

(21 edits)

4 segments

S1: Anal Positions
S2: Perching Position
S3: Against Wall vaginal entry position recommendations
S4: Final statement

Segment 1: Anal Positions

If anything the positions done in vaginal that are in game can also be done anally if you want to go that route like the "Prison Gaurd" position that's already in game, but that could mean even more work for animations. Here are some positions for anal.

Jockey Position - The receiver lays down on their front (or pushed down in game) and the penetrator kneels over the receiver almost crouched like, if you want you could include having the penetrators hands push down on the receivers back keeping them pinned. One thing to note it is up to you to choose any one of the positions i'm going to mention that are similar to this position only they're steeper. They're the "Speed Bump" , "Leapfrog" and "Rear Admiral" positions. The " Speed Bump " (lvl1)  is the lowest where the penetrator lies down on the receiver pinning them using their body. (Great for breeding / Anal). The " Jockey " is (lvl2) only the penetrator is kneeling over their partner. The " Leapfrog " (lvl3) is where the receiver raises up their bottom and the penetrator is on their knees upright.

Then the " Rear Admiral" (lvl4) is where the penetrator stands completely on their feet while the receiver laying their upper body down still front facing, lifts their behind further upwards almost doing a "Jack - O" like pose, they don't have to spread their legs but you can let that happen if you want.

Full Nelson - A wrestling move initially, the penetrator approaches the receiver from behind and circles their arms under the receivers armpits with the elbows of the penetrator close to the sides / obliques of the receiver to prevent escape while meeting their hands to the back of the receivers head rendering the receiver restrained. (at least how I've seen it)  Although it is dependent on the size, strength, muscle mass, technique, and especially height of the penetrator, the elbows could be more flared out or tucked in same with the arm placement of the penetrator as long as it serves the purpose of restraining. A shorter penetrator would have trouble attaining this so a penetrator of equal height or bigger than the medium female will do this more easily.  

It can also be done with the rear side of the receivers knees locked up, same thing as done with the arms of the receiver only now their legs are lifted off the floor into the air with the penetrator locking their hands together behind the receivers head or neck. 

IF you want to go further, this position can be done lying down, the penetrator is lying on their back with the arms or legs of the receiver restrained, the penetrator may leg lock the receivers lower half by crossing their legs on the receivers abdomen or if you want don't let that happen and just let the arms or knees of the receiver be restrained. (In some cases known as the "Quarter Nelson" one of the variants of the " Nelson Holds ") . Again, can be done Anal or Vaginal or other genders involved.

(I rarely watch wrestling so quote me on this if I mentioned anything wrong here)

Reference (From e621): 
(WARNING: NSFW) Nelson Hold on the ground (WARNING: NSFW
(WARNING NSFW - M/M) Full Nelson on the ground without leglock (WARNING NSFW - M/M)

Clip studio - I wouldn't click on the links personally, ran it through Virus total scanner says its clean but there were a lot of unknown blanks so just click "Yes" to see the image and that's it.
(NSFW) A Nelson hold standing (NSFW) - No need to click if you understand at this point

Piledriver Position -  The receiver is lying down on their back, neck down, but their lower body is upwards facing upwards with the receivers legs almost head over heels. The penetrator would crouch slightly to meet the Anal cavity or the vagina and penetrate downwards. I admit this is a tough position for the penetrator especially and also to animate but it's another position.

Segment 2: Perching Position

- - -There were extra vaginal positions I was going to put, but I'll put one of them here. if you need any "Against Wall" vaginal I could offer a few positions after this segment:

Perching Position (Meant for short males e.g. Kobolds) - Good for short enemy males who want to overpower the receiver whether big or medium sized females, the penetrator mounts the receiver using the receivers legs or rear end / hips as support for their feet, then penetrates the receiver while holding onto them. 
It's a little tough to explain but, in short imagine the "Stand and Carry" position but the male who is much shorter  climbed up the females legs and latched onto the females abdominals area like glue with their face buried in the females breasts, or lower back area while she is standing up almost piggy backing her. I'll even put a reference image since, this position can be done standing whether rear lower back area or front abdominals on the female, or more normally seen, with the female on the ground.  (This can be done anal as well as vaginal)

(WARNING NSFW) An example of the "Perching" position, more can be found at the question mark further down the tags.

(NSFW) Perching Example 2 (NSFW)

- - The links lead to e621 if concerned.

Segment 3: Against Wall Positions - Vaginal Entry

" Against Wall Position " recommendations, many of them can even be done Anal too: 

Ballerina Position / Split Dancer: The receiver does a vertical split but their leg can rest on the penetrators shoulder while the penetrator can hold onto the receivers abdominal area for added balance or the receiver can be up against a wall.


Bodyguard Position: A rear entry sex position but can change. The receiver and penetrator both stand and have intercourse while the receiver is pinned to the wall by the penetrator, penetrator can either be up close to the receivers back looming over them or keep a short distance and hold onto the receivers behind, the hand placement of the receiver and penetrator could be anywhere, receiver could be on one leg, receiver and penetrator could be facing each other. Receiver could even be carried,  it's pretty flexible so I'll let you handle that.

Sitting Table Lotus: Pretty much a regular " Table Lotus " position only the receiver is sitting down against a wall with their waist pointing outwards towards the penetrator (Almost forming a " C " shape with their back against the wall) while the penetrator kneels down to meet them face to face, the receiver can be pinned to the wall with any method whether by forcing their hands above their head, or something else. Position can be done anywhere near a wall.

Segment 4: Final Statement

I don't have anything for oral so far, but I could look around and get back to you. These positions, you choose which you think can work to your best judgement, share it with your supporters if you like, I'm just a bystander following the game. I tried giving you as much info as I could on these so maybe you can make use of them. 

(2 edits)

Oh yea, do you have outfits or clothing or accessories in mind for our player to have? I also gave you the positions you may needed if you haven't seen the previous comment with the 4 segments.

Thanks  much for the ideas with poses! I’ll fully analyze your comment when I start the animation, so that I don’t forget anything later (Perching position is HELLA HOT).

I have some outfits in my mind, but only drafts. I think I should brainstorm a little because it's time to add some outfits and make better combat system with outfit damage.

(12 edits)

4 Segments    (SKIP TO SEGMENTS 1, 2 and 4, if you can't read everything)

All images sourced from e621

1: Need more position ideas for fellatio? + REVERSE PERCHING POSTION / REVERSE ANVIL POSITION 

2: Questions, Clothing, images

3. Lewd Clothes

4. Closing statement, Anything you may need? + Extras

- Segment 1: Need more position ideas for fellatio? + REVERSE PERCHING POSTION / REVERSE ANVIL POSITION

Yea perching position great, breeding bigger women by subduing them down using penetrative pleasure from the kobold or goblin, tanuki, rat, etc. or anally subduing them the same way, it can work. I do like helping in this process and I hope your group gave you good ideas to work with. If you need more positions for fellatio, or even clothing I can try that.

I do like the clothing for Captivity but haven't played it yet, but I did get a glimpse. 

Also the reverse perching position exists and its variant being the reverse anvil position, not gonna lie it is difficult to pull off and I'd imagine the player would need to be defeated fully if something like this could be attempted, the images set as examples below can give you an idea. (You don't have to do this but its just an extra idea I had to stack on top of the previous comment.)

Reverse Perching Position - This is pretty much a " Reverse Piledriver " but if the male was shorter. (NSFW) Reverse Perching Position Example (NSFW) , (NSFW) 2nd Perching position example (NSFW) The receiver needs to be subdued / tired out before a position like this can be done, maybe if she was pushed against a wall in a shoulder stand like in the images. The receivers legs may be on the floor or slightly lifted while the penetrator faces away from them while using their legs for support and perform anal or vaginal penetration.

(NSFW) Reverse Anvil Position Example (NSFW) - Similar to the Reverse Perching Position only the penetrator is on all fours, hands and feet. This can also be potentially used by the smaller enemies if a player is defeated. Particularly against a wall as demonstrated the example shown.


- Segment 2: Questions , Clothing , Images

Q1: A question I do have is this, If you're gonna include outfits then will they allow for modification? for example, lets say an apron for the chest but with an option to have it so the upper part of the apron can be brought down to expose the breasts and have the lower part of the apron left alone or have a crotch window cutout? 

If not that's ok.

Q2: Will it be possible when wearing an outfit the player can wear what they want individually for each body part? So like a pelvic curtain underwear with no shirt or shoes? To be fair that could affect the outfit damage thing you want to do but that could be changed. (More info at D1 in Segment 3)

Maybe there can be extra speed for the player if they have less clothing but they can take more damage.

Q3: Or will there be whole outfits sets to reduce complexity? I'm fine with either since the first one sounds like a lot of extra work. 

image reference from e621:

(WARNING NSFW) Crotchless Bottomwear / Crotch Window Cutout example (NSFW)  - Taisha - Lari.ros


 - There could be room for Lewd and non lewd variants of clothing if you want to go that farther, it's up to you. But I can say this, in the next segment I can talk ways this could be implemented, or instead let the lewd variants of the clothing be the damaged variants if possible. Or if neither works have the lewd variant of clothing be its own separate set. (More in Segment 3)

Q4: What kind of clothing you want to put in? Clothing that fits the setting or have clothing from any time period in the game or both? Like loincloths, Pelvic Curtains, Breast Curtains, robes (From primal to exotic cultures, Egyptian, cavemen style clothing wear, they can even be skimpy too if you believe it will work, examples include TabardsTabard without the Arm Coats (Qipao and Cheogsam you can look at too), sideless robes..) , techwear (cyberpunk esque, body suits or skin suits for example, latex or fiber) Modern day clothing (highlegs (Description says it all), stockings, bras, shirts, midriffs, clothing bows, front or rear tied clothing, unitards, shorts, etc)? 

There are plenty of clothing with cutouts, Crotchless bottom wear, butt cutouts, navel, and cleavage too, there are even keyhole clothing intentionally made to expose a window of a body part but there is a lot of examples.

Cleavage cutout example from e621: (NSFW) Clevage Cutout example (NSFW)

Crotchless Under Wear + Garter Belt + Garter Straps Crotchless Cutout (NSFW) - You could even look at the 3 other images linked to that image to get an idea.


- Segment 3: Lewd Clothing / Normal & Exposed variants + Clothing Weight? 

Alright I bombarded you with clothing you could use, but, referring back to lewd clothing variants and to be honest the clothing topic is a lot to cover so, IF it's too much to handle you can do "Casual Exposure" variants of clothing instead as part of a set of clothing, like something these images will show that I'll send...

(WARNING NSFW SITE) Normal clothing Variant ideal look (NSFW SITE) 

(WARNING NSFW) Casual Exposure / Lewd Variant (WARNING NSFW)

V2 Normal Outfit (NSFW)
V2 Casual Exposure / Maybe Damaged / Lewd Variant (NSFW)

IF you said No to "Q2" at segment 2, ignore the D1 statement here.
D1: This may seem odd as clothes are light generally speaking so weight seems like a weird issue for the player to have.... what if there was a "Discomfort" meter or some sort of preference for the player character where the more clothes or if they're wearing certain clothing like lets say jeans, They try to wear the jeans but it raises discomfort on the player so they would need to take it off or wear something else that can go along with their, clothing bonuses? Honestly this would be too much so I don't blame you if you don't take this idea, I'm just spitting out randomness at this point. 


- Segment 4 (End statement & Extras)


More references:
Swimming clothing for females such as the one piece swimsuit (Wikipedia) is good, sometimes there can be mix ups as a leotard swimsuit, and "V plunge" (usually plunging neck line clothing) all can mix into one wearable item such as this image (NSFW). A v-plunge leotard swimsuit. (One of its many variants anyways)

Open Sided One piece Swim suit (NSFW) - Also known as a "Mono-Kini (Wikipedia Link)"

A plunging neckline one piece monokini swimsuit hybrid (NSFW) - This one I can't seem to find a name for, probably made by the artist themselves. Likely a multi strap bikini one piece swimsuit hybrid.

Next Image (NSFW): The one to the left has some sort of sports swimsuit also custom made, looks to be some kind of high neck, sports bra hybrid, and some kind of double strap highleg bikini bottom,  or it could be a custom sporty High Waist bikini bottom.  The female on the right looks to have a simple V plunge one piece swimsuit.

Leggings / Stockings - Can be worn for legs or arms
Thigh Windows
Tattoos - (NSFW) Womb tattoos (NSFW) if you'd like.
Breast Piercings - Such as the barbell piercing (NSFW), (NSFW) Quadrilateral Nipple Piercing / Knocker Piercing (NSFW)
Glasses - Sunglasses, Hippie round glasses, so on, they can be tinted to whatever you see fit.



Uh, yea I did say a lot here and I don't expect much of it to make it and YOU DONT NEED TO COPY OR IMPLEMENT EVERYTHING HERE, IM JUST GIVING INFO I THOUGHT YOU COULD USE. I did jump the gun here, in all honesty, you let me know what kind of clothing you're thinking of implementing in game unless its a secret and also know if I can help with my own searches unless you and your supporter group have it covered.

Hope developments going well.

(1 edit)

Excuse my previous comment if you can even read it all I get excited when I go along like this.

The clothing damage system could be an issue to tackle. I have no experience with blender and little programming experience right now but I can imagine making clothes would be very difficult.

It's fine if most of the stuff I mentioned doesn't make it I wanted to give you some insight and background for clothing. 

Clothing damage system I can think of it as an armor system, while the purple bar being our corruption meter acts as health or a 3rd bar. Our clothes would be a blue bar for simplicity, or a blue box for each clothing part such as the shirt being its own blue box and same goes with the pants, if one blue box disappears that means the pants or shirt is damaged and your exposed in that area leading to more negative feedback such as more increased corruption damage but slightly faster movement. That and a red health bar unless our health is our corruption meter. 

Could be interesting to see what can happen to the player as one by one their clothes gets ripped off by the sex frenzied infected citizens. 

They could be going commando for all I know, meaning the female probably has no underwear underneath those jeans so if a zombie unzips that while she pushes him off still surviving with her shirt ripped off almost nude, that'd be hot + the exposed jiggling breasts. An image (NSFW - e621) like this comes to mind.

Viewing most recent comments 1 to 40 of 63 · Next page · Last page